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63230b7754
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MVP using pos/quat
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2025-07-02 13:01:47 +02:00 |
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Hartmut Seichter
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925bac2114
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add axis model suspicous about the quaternion layout in Godot
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2025-07-01 23:18:21 +02:00 |
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1cc6380a57
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WIP
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2025-07-01 22:38:23 +02:00 |
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5eed33260a
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some minor tinkering
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2025-07-01 12:04:57 +02:00 |
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77c1e25158
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WIP with fixing basis vectors
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2025-07-01 10:55:37 +02:00 |
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641af92484
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take flipping approach some from old uvrpn (for Unity)
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2025-07-01 10:10:57 +02:00 |
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eec75a9bbb
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working on transformations
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2025-07-01 09:54:48 +02:00 |
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6e3a2b75e6
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add demo scene and receiver proxies
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2025-07-01 09:20:29 +02:00 |
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f648077fff
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first idea how to deal with receivers in a flexible way
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2025-07-01 08:49:57 +02:00 |
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