add axis model suspicous about the quaternion layout in Godot

This commit is contained in:
Hartmut Seichter 2025-07-01 23:18:21 +02:00
parent 1cc6380a57
commit 925bac2114
5 changed files with 89 additions and 15 deletions

View file

@ -11,4 +11,7 @@ func _on_pos_quat(tracker_data : Dictionary):
#self.global_position = tracker_data['position']
var rotation := tracker_data['rotation'] as Quaternion
self.global_basis = Basis(rotation)
var rot_basis = Basis(rotation)
self.global_basis = rot_basis
#self.global_basis = Basis(rot_basis.z,-rot_basis.y,rot_basis.x)