Hartmut Seichter
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925bac2114
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add axis model suspicous about the quaternion layout in Godot
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2025-07-01 23:18:21 +02:00 |
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1cc6380a57
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WIP
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2025-07-01 22:38:23 +02:00 |
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641af92484
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take flipping approach some from old uvrpn (for Unity)
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2025-07-01 10:10:57 +02:00 |
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eec75a9bbb
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working on transformations
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2025-07-01 09:54:48 +02:00 |
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6e3a2b75e6
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add demo scene and receiver proxies
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2025-07-01 09:20:29 +02:00 |
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f648077fff
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first idea how to deal with receivers in a flexible way
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2025-07-01 08:49:57 +02:00 |
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Hartmut Seichter
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d665378c6c
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MVP with all VRPN and network code in one implementation
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2025-06-30 23:25:47 +02:00 |
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1320473e9d
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WIP
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2025-06-30 20:54:52 +02:00 |
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d3b5dbe322
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all pieces are there - now refactoring into something usable
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2025-06-30 19:56:15 +02:00 |
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de9a4990e5
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first (successful) try with OptiTrak Motive
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2025-06-30 11:19:09 +02:00 |
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3b790a7217
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WIP
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2025-06-26 21:19:51 +02:00 |
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8cb2c0c1be
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initial checkin
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2025-06-26 10:57:37 +02:00 |
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