WIP
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5 changed files with 131 additions and 24 deletions
3
Notes.md
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3
Notes.md
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# Resources
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- [vrpn-rs description of VRPN protocol](https://github.com/vrpn/vrpn-rs/blob/main/Protocol.md)
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@ -1,6 +1,11 @@
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[gd_scene load_steps=2 format=3 uid="uid://bj5ykdjle10tt"]
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[ext_resource type="Script" uid="uid://ca5psnjx63ua8" path="res://uvrpn.gd" id="1_gxo8o"]
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[ext_resource type="Script" uid="uid://vnywsf0rn1ax" path="res://SocketClient.gd" id="1_gxo8o"]
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_gxo8o")
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[connection signal="connected" from="." to="." method="_on_connected"]
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[connection signal="data" from="." to="." method="_on_data"]
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[connection signal="disconnected" from="." to="." method="_on_disconnected"]
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[connection signal="error" from="." to="." method="_on_error"]
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84
SocketClient.gd
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84
SocketClient.gd
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extends Node
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signal connected(s:StreamPeerTCP)
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signal data(data:Array)
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signal disconnected
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signal error
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@onready var _stream: StreamPeerTCP = StreamPeerTCP.new()
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var _status: StreamPeerTCP.Status = StreamPeerTCP.STATUS_NONE
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func _ready() -> void:
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_status = _stream.get_status()
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self.connect_to_host("127.0.0.1",3883)
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func _process(delta: float) -> void:
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_stream.poll()
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var new_status = _stream.get_status()
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if new_status != _status:
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_status = new_status
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match _status:
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_stream.STATUS_NONE:
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print("Disconnected from host.")
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emit_signal("disconnected")
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_stream.STATUS_CONNECTING:
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print("Connecting.")
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_stream.STATUS_CONNECTED:
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print("Connected.")
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emit_signal("connected",_stream.poll()
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)
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_stream.STATUS_ERROR:
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print("Error with socket stream.")
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emit_signal("error")
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if _status == _stream.STATUS_CONNECTED:
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if Input.is_action_just_pressed("ui_accept"):
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print("Sending ...")
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self.send("vrpn".to_ascii_buffer())
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var available_bytes: int = _stream.get_available_bytes()
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if available_bytes > 0:
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print("available bytes: ", available_bytes)
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var data: Array = _stream.get_partial_data(available_bytes)
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# Check for read error.
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if data[0] != OK:
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print("Error getting data from stream: ", data[0])
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emit_signal("error")
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else:
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emit_signal("data", data[1])
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func connect_to_host(host: String, port: int) -> void:
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print("Connecting to %s:%d" % [host, port])
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# Reset status so we can tell if it changes to error again.
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_status = _stream.STATUS_NONE
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if _stream.connect_to_host(host, port) != OK:
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print("Error connecting to host.")
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emit_signal("error")
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func send(data: PackedByteArray) -> bool:
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if _status != _stream.STATUS_CONNECTED:
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print("Error: Stream is not currently connected.")
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return false
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var error: int = _stream.put_data(data)
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if error != OK:
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print("Error writing to stream: ", error)
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return false
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return true
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func _on_data(data : Array):
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var buf = PackedByteArray(data)
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var cookie = buf.get_string_from_ascii()
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print("Data\t",cookie) # Replace with function body.
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self.send(buf)
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func _on_connected(s : StreamPeerTCP):
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print("Connected to",s.get_connected_host()) # Replace with function body.
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func _on_disconnected():
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print("Disconnected") # Replace with function body.
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func _on_error():
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print("Error") # Replace with function body.
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1
SocketClient.gd.uid
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1
SocketClient.gd.uid
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uid://vnywsf0rn1ax
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60
uvrpn.gd
60
uvrpn.gd
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@ -3,34 +3,48 @@ extends Node
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@export var url : String = "localhost"
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@export var port : int = 3883
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var server : UDPServer = null
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var socket : StreamPeerTCP = StreamPeerTCP.new()
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var vrpn_cookie : String = "vrpn: ver. 07.35"
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#var server : UDPServer = null
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@onready var socket : StreamPeerTCP = StreamPeerTCP.new()
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func _ready() -> void:
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if StreamPeerTCP.STATUS_NONE == socket.get_status():
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if socket.connect_to_host("localhost",3883) == OK:
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send_data(socket,"localhost".to_utf8_buffer())
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server = UDPServer.new()
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server.listen(3883)
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#if StreamPeerTCP.STATUS_NONE == socket.get_status():
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if socket.connect_to_host(url,port) == OK:
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print("Socket connected ...")
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socket.set_no_delay(true)
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send_data(socket,vrpn_cookie.to_utf8_buffer())
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#server = UDPServer.new()
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#server.listen(3883)
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else:
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print("Error connecting to server")
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#else:
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#print("Stream not ready")
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func _process(delta: float) -> void:
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server.poll()
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if server.is_connection_available():
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var peer = server.take_connection()
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var packet = peer.get_packet()
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print("Accepted peer: %s:%s" % [peer.get_packet_ip(), peer.get_packet_port()])
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print("Received data: %s" % [packet.get_string_from_utf8()])
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# Reply so it knows we received the message.
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peer.put_packet(packet)
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if socket:
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socket.poll()
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##return
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##if server:
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##server.poll()
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##if server.is_connection_available():
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##var peer = server.take_connection()
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##var packet = peer.get_packet()
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##print("Accepted peer: %s:%s" % [peer.get_packet_ip(), peer.get_packet_port()])
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##print("Received data: %s" % [packet.get_string_from_utf8()])
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### Reply so it knows we received the message.
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##peer.put_packet(packet)
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static func send_data(socket : StreamPeerTCP, data: PackedByteArray) -> bool:
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if socket.get_status() != StreamPeerTCP.STATUS_CONNECTED:
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print("Error: Stream is not currently connected.")
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return false
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var error: int = socket.put_data(data)
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if error != OK:
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print("Error writing to stream: ", error)
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return false
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return true
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print(socket.get_status())
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if socket.get_status() == StreamPeerTCP.STATUS_CONNECTED:
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if socket.put_data(data) == OK:
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return true
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else:
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print("Error writing data ...")
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return false
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else:
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print("Error connecting")
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return false
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