gdvrpn/SocketClient.gd
2025-06-26 21:19:51 +02:00

84 lines
2.3 KiB
GDScript

extends Node
signal connected(s:StreamPeerTCP)
signal data(data:Array)
signal disconnected
signal error
@onready var _stream: StreamPeerTCP = StreamPeerTCP.new()
var _status: StreamPeerTCP.Status = StreamPeerTCP.STATUS_NONE
func _ready() -> void:
_status = _stream.get_status()
self.connect_to_host("127.0.0.1",3883)
func _process(delta: float) -> void:
_stream.poll()
var new_status = _stream.get_status()
if new_status != _status:
_status = new_status
match _status:
_stream.STATUS_NONE:
print("Disconnected from host.")
emit_signal("disconnected")
_stream.STATUS_CONNECTING:
print("Connecting.")
_stream.STATUS_CONNECTED:
print("Connected.")
emit_signal("connected",_stream.poll()
)
_stream.STATUS_ERROR:
print("Error with socket stream.")
emit_signal("error")
if _status == _stream.STATUS_CONNECTED:
if Input.is_action_just_pressed("ui_accept"):
print("Sending ...")
self.send("vrpn".to_ascii_buffer())
var available_bytes: int = _stream.get_available_bytes()
if available_bytes > 0:
print("available bytes: ", available_bytes)
var data: Array = _stream.get_partial_data(available_bytes)
# Check for read error.
if data[0] != OK:
print("Error getting data from stream: ", data[0])
emit_signal("error")
else:
emit_signal("data", data[1])
func connect_to_host(host: String, port: int) -> void:
print("Connecting to %s:%d" % [host, port])
# Reset status so we can tell if it changes to error again.
_status = _stream.STATUS_NONE
if _stream.connect_to_host(host, port) != OK:
print("Error connecting to host.")
emit_signal("error")
func send(data: PackedByteArray) -> bool:
if _status != _stream.STATUS_CONNECTED:
print("Error: Stream is not currently connected.")
return false
var error: int = _stream.put_data(data)
if error != OK:
print("Error writing to stream: ", error)
return false
return true
func _on_data(data : Array):
var buf = PackedByteArray(data)
var cookie = buf.get_string_from_ascii()
print("Data\t",cookie) # Replace with function body.
self.send(buf)
func _on_connected(s : StreamPeerTCP):
print("Connected to",s.get_connected_host()) # Replace with function body.
func _on_disconnected():
print("Disconnected") # Replace with function body.
func _on_error():
print("Error") # Replace with function body.