paradiso-win/src/lib/vector.hpp

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1.6 KiB
C++

#ifndef PARADISO_VECTOR_HPP
#define PARADISO_VECTOR_HPP
#include "matrix.hpp"
namespace paradiso {
/**
* Basic vector types used in pixwerx.
*/
template <typename T> struct Vector2 : Matrix<2, 1, T> {
using base_type = Matrix<2, 1, T>;
constexpr const T& x() const noexcept { return (*this)[0]; }
constexpr T& x() { return (*this)[0]; }
constexpr const T& y() const { return (*this)[1]; }
constexpr T& y() { return (*this)[1]; }
inline auto homogenous(T w = 1) const {
return Matrix<3, 1, T>({x(), y(), w});
}
static T angle_between(const Vector2& a, const Vector2& b) {
return std::acos(dot(a.normalized(), b.normalized()));
}
};
template <typename T> struct Vector3 : Matrix<3, 1, T> {
using base_type = Matrix<3, 1, T>;
constexpr const T& x() const { return (*this)[0]; }
constexpr T& x() { return (*this)[0]; }
constexpr const T& y() const { return (*this)[1]; }
constexpr T& y() { return (*this)[1]; }
constexpr Vector2<T> xy() const noexcept { return {x(), y()}; }
static constexpr Vector3 cross(const Vector3& lhs, const Vector3& rhs) {
return vector3_({lhs[1] * rhs[2] - rhs[1] * lhs[2],
lhs[2] * rhs[0] - rhs[2] * lhs[0],
lhs[0] * rhs[1] - rhs[0] * lhs[1]});
}
static constexpr auto x_axis() noexcept {
return Vector3::make(T{1}, T{0}, T{0});
}
static constexpr auto y_axis() noexcept {
return Vector3::make(T{0}, T{1}, T{0});
}
static constexpr auto z_axis() noexcept {
return Vector3<T>::make(T{0}, T{0}, T{1});
}
};
}; // namespace paradiso
#endif