forked from Hartmut/paradiso
Format the code using clang-format
This commit is contained in:
parent
80a0919c3f
commit
b6805f7164
1 changed files with 57 additions and 55 deletions
|
@ -339,7 +339,8 @@ struct Plane {
|
|||
// We'll make the size half the size of the texture.
|
||||
// (If you want 1:1 size, you need to double the scale of the sprite.)
|
||||
// We could use 'SCALE' here, but we'll keep this for clarity.
|
||||
// (Although, now we no longer need 'SCALE' as a constant in this entire struct.)
|
||||
// (Although, now we no longer need 'SCALE' as a constant in this entire
|
||||
// struct.)
|
||||
auto size = paradiso::Vector2<float>{
|
||||
paradiso::Vector2<float>::make(SCALE_X, SCALE_Y)};
|
||||
|
||||
|
@ -550,16 +551,17 @@ struct App {
|
|||
enum class WorldType { Dirt, Grass, Ice, Rock, Snow };
|
||||
enum class PlaneType { Blue, Green, Red, Yellow };
|
||||
|
||||
static auto create(WorldType world_type = WorldType::Grass, PlaneType plane_type = PlaneType::Red) -> App {
|
||||
static auto create(WorldType world_type = WorldType::Grass,
|
||||
PlaneType plane_type = PlaneType::Red) -> App {
|
||||
auto app = App{};
|
||||
|
||||
paradiso::BitmapIO::get().set_path(
|
||||
paradiso::get_executable_path().parent_path().string() + "/assets");
|
||||
|
||||
// Yes, I'm lazy, how did you know?
|
||||
const char *ground_filename = nullptr;
|
||||
const char *rocks_top_filename = nullptr;
|
||||
const char *rocks_bottom_filename = nullptr;
|
||||
const char* ground_filename = nullptr;
|
||||
const char* rocks_top_filename = nullptr;
|
||||
const char* rocks_bottom_filename = nullptr;
|
||||
switch (world_type) {
|
||||
case WorldType::Dirt:
|
||||
ground_filename = "PNG/groundDirt.png";
|
||||
|
@ -590,9 +592,9 @@ struct App {
|
|||
}
|
||||
|
||||
// Yes, I'm lazy, how did you know?
|
||||
const char *plane_1_filename = nullptr;
|
||||
const char *plane_2_filename = nullptr;
|
||||
const char *plane_3_filename = nullptr;
|
||||
const char* plane_1_filename = nullptr;
|
||||
const char* plane_2_filename = nullptr;
|
||||
const char* plane_3_filename = nullptr;
|
||||
switch (plane_type) {
|
||||
case PlaneType::Blue:
|
||||
plane_1_filename = "PNG/Planes/planeBlue1.png";
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue