forked from Hartmut/paradiso
a minimal 2D for educational purposes
examples | ||
src | ||
.clang-format | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE.md | ||
README.de.md | ||
README.md |
ParadisSO - a minimal 2D graphics engine
ParadiSO was conceived as a heavily stripped down version of my pixwerx engine. It is a minimalistic 2D graphics engine for educational purposes. It uses modern C++ and a datadriven design, but no ECS.
Educational
Some arguments for its educational side:
- mix and match of various concepts and paradigms to write expressive but concise code
- heavily inspired by Rust code
- math code is eager evaluation but
constexpr
to compensate overheads - hides old-style
C
APIs behind a renovated facade - it leans heavily on the STL and its algorithms