forked from Hartmut/paradiso
some cleanup of headers
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536a639bfd
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17 changed files with 373 additions and 48 deletions
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/*
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* Copyright 2023 Hartmut Seichter
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#ifndef PARADISO_BITMAP_HPP
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#define PARADISO_BITMAP_HPP
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#include "geometry.hpp"
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#include "globals.hpp"
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#include "rgba.hpp"
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#include <paradiso/globals.hpp>
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#include <paradiso/geometry.hpp>
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#include <paradiso/rgba.hpp>
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#include <type_traits>
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#include <vector>
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#include <cassert>
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namespace paradiso {
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struct Bitmap final {
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