92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
#include <snitch/snitch.hpp>
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#include <pw/core/matrix.hpp>
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#include <pw/core/vector.hpp>
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TEST_CASE("core", "[matrix]") {
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auto m44 = pw::matrix<float,2,2>{};
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REQUIRE(m44[0][0] == 0);
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REQUIRE(m44[0][1] == 0);
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REQUIRE(m44[1][0] == 0);
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REQUIRE(m44[1][1] == 0);
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// auto m44_1 = pw::matrix<2, 2, float>{ 5, 4, 3, 2 };
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// REQUIRE(m44_1(0, 0) == 5);
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// REQUIRE(m44_1(0, 1) == 3);
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// REQUIRE(m44_1(1, 0) == 4);
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// REQUIRE(m44_1(1, 1) == 2);
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// auto m44_2 = pw::matrix2x2_<float>::all(42.42f);
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// REQUIRE(m44_2(0, 0) == 42.42f);
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// REQUIRE(m44_2(0, 1) == 42.42f);
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// REQUIRE(m44_2(1, 0) == 42.42f);
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// REQUIRE(m44_2(1, 1) == 42.42f);
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// m44 *= 2;
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// REQUIRE(m44(0, 0) == 84.84f);
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// REQUIRE(m44(0, 1) == 84.84f);
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// REQUIRE(m44(1, 0) == 84.84f);
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// REQUIRE(m44(1, 1) == 84.84f);
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// m44.set_identity();
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// REQUIRE(m44(0, 0) == 1.0f);
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// REQUIRE(m44(0, 1) == 0.0f);
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// REQUIRE(m44(1, 0) == 0.0f);
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// REQUIRE(m44(1, 1) == 1.0f);
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// auto m44_2 = pw::matrix2x2::make(0, 1, 2, 3);
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// REQUIRE(m44_2(0, 0) == 0.0f);
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// REQUIRE(m44_2(1, 0) == 1.0f);
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// REQUIRE(m44_2(0, 1) == 2.0f);
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// REQUIRE(m44_2(1, 1) == 3.0f);
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// pw::matrix2x2 m44_3 = {{},{1, 2, 3, 4}};
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// REQUIRE(m44_3(0, 0) == 1.0f);
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// REQUIRE(m44_3(1, 0) == 2.0f);
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// REQUIRE(m44_3(0, 1) == 3.0f);
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// REQUIRE(m44_3(1, 1) == 4.0f);
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}
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TEST_CASE("core", "[vector.matrix]") {
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// auto vec4_1 = pw::vector4_<float>{};
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// auto mat4_1 = pw::matrix_<4,1,float>{};
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// mat4_1 = vec4_1; // down is easy
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// vec4_1 = mat4_1;
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}
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TEST_CASE("core", "[vector]") {
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// auto vec4_1 = pw::vector4_<float>{};
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// auto vec4_2 = pw::vector4::make(1, 2, 3, 4);
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// pw::vector4 vec4_3 = vec4_1 + vec4_2;
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// REQUIRE(vec4_3[0] == 1.0f);
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// REQUIRE(vec4_3[1] == 2.0f);
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// REQUIRE(vec4_3[2] == 3.0f);
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// REQUIRE(vec4_3[3] == 4.0f);
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// auto vec4_4 = vec4_3 * 2;
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// REQUIRE(vec4_4[0] == 1.0f * 2);
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// REQUIRE(vec4_4[1] == 2.0f * 2);
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// REQUIRE(vec4_4[2] == 3.0f * 2);
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// REQUIRE(vec4_4[3] == 4.0f * 2);
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}
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