#include #include #include TEST_CASE("core", "[matrix]") { auto m44 = pw::matrix{}; REQUIRE(m44[0][0] == 0); REQUIRE(m44[0][1] == 0); REQUIRE(m44[1][0] == 0); REQUIRE(m44[1][1] == 0); // auto m44_1 = pw::matrix<2, 2, float>{ 5, 4, 3, 2 }; // REQUIRE(m44_1(0, 0) == 5); // REQUIRE(m44_1(0, 1) == 3); // REQUIRE(m44_1(1, 0) == 4); // REQUIRE(m44_1(1, 1) == 2); // auto m44_2 = pw::matrix2x2_::all(42.42f); // REQUIRE(m44_2(0, 0) == 42.42f); // REQUIRE(m44_2(0, 1) == 42.42f); // REQUIRE(m44_2(1, 0) == 42.42f); // REQUIRE(m44_2(1, 1) == 42.42f); // m44 *= 2; // REQUIRE(m44(0, 0) == 84.84f); // REQUIRE(m44(0, 1) == 84.84f); // REQUIRE(m44(1, 0) == 84.84f); // REQUIRE(m44(1, 1) == 84.84f); // m44.set_identity(); // REQUIRE(m44(0, 0) == 1.0f); // REQUIRE(m44(0, 1) == 0.0f); // REQUIRE(m44(1, 0) == 0.0f); // REQUIRE(m44(1, 1) == 1.0f); // auto m44_2 = pw::matrix2x2::make(0, 1, 2, 3); // REQUIRE(m44_2(0, 0) == 0.0f); // REQUIRE(m44_2(1, 0) == 1.0f); // REQUIRE(m44_2(0, 1) == 2.0f); // REQUIRE(m44_2(1, 1) == 3.0f); // pw::matrix2x2 m44_3 = {{},{1, 2, 3, 4}}; // REQUIRE(m44_3(0, 0) == 1.0f); // REQUIRE(m44_3(1, 0) == 2.0f); // REQUIRE(m44_3(0, 1) == 3.0f); // REQUIRE(m44_3(1, 1) == 4.0f); } TEST_CASE("core", "[vector.matrix]") { // auto vec4_1 = pw::vector4_{}; // auto mat4_1 = pw::matrix_<4,1,float>{}; // mat4_1 = vec4_1; // down is easy // vec4_1 = mat4_1; } TEST_CASE("core", "[vector]") { // auto vec4_1 = pw::vector4_{}; // auto vec4_2 = pw::vector4::make(1, 2, 3, 4); // pw::vector4 vec4_3 = vec4_1 + vec4_2; // REQUIRE(vec4_3[0] == 1.0f); // REQUIRE(vec4_3[1] == 2.0f); // REQUIRE(vec4_3[2] == 3.0f); // REQUIRE(vec4_3[3] == 4.0f); // auto vec4_4 = vec4_3 * 2; // REQUIRE(vec4_4[0] == 1.0f * 2); // REQUIRE(vec4_4[1] == 2.0f * 2); // REQUIRE(vec4_4[2] == 3.0f * 2); // REQUIRE(vec4_4[3] == 4.0f * 2); }