pixwerx/src
2019-01-14 22:47:57 +01:00
..
core sync to keep working 2019-01-14 21:48:16 +01:00
deps inching slowly towards a renderer 2019-01-11 23:21:09 +01:00
engine final commit for today - still searching to get the mouse_button 2019-01-09 19:58:03 +01:00
geometry inching slowly towards a renderer 2019-01-11 23:21:09 +01:00
scene inching slowly towards a renderer 2019-01-11 23:21:09 +01:00
scripting worked out a simple way to call a lua function as a method based on the overridable_function_members.cpp 2019-01-14 22:47:57 +01:00
scripts/demos worked out a simple way to call a lua function as a method based on the overridable_function_members.cpp 2019-01-14 22:47:57 +01:00
system sync to keep working 2019-01-14 21:48:16 +01:00
ui added camera implementation and plenty of other rendering related stuff - splitted out the initialization of the render context 2018-12-30 23:36:53 +01:00
visual sync to keep working 2019-01-14 21:48:16 +01:00
CMakeLists.txt inching slowly towards a renderer 2019-01-11 23:21:09 +01:00