pixwerx/src
2019-02-07 11:04:10 +01:00
..
core moving to a structure in visual representing the underlying APIs first and then layering on top the scene graph. Various other additions and fixes. 2019-02-02 00:11:33 +01:00
deps working version for linux with usable scripting 2019-01-16 15:40:37 +01:00
engine moving to a structure in visual representing the underlying APIs first and then layering on top the scene graph. Various other additions and fixes. 2019-02-02 00:11:33 +01:00
geometry somewhat better working registration system for the lua runtime 2019-01-24 15:52:03 +01:00
io moving to a structure in visual representing the underlying APIs first and then layering on top the scene graph. Various other additions and fixes. 2019-02-02 00:11:33 +01:00
scene working mesh rendering and shader uniforms 2019-01-30 23:52:38 +01:00
scripting moving to a structure in visual representing the underlying APIs first and then layering on top the scene graph. Various other additions and fixes. 2019-02-02 00:11:33 +01:00
scripts fix for Linux 2019-02-06 13:13:29 +01:00
system testing uniforms and shaders 2019-02-07 11:04:10 +01:00
ui added camera implementation and plenty of other rendering related stuff - splitted out the initialization of the render context 2018-12-30 23:36:53 +01:00
visual testing uniforms and shaders 2019-02-07 11:04:10 +01:00
CMakeLists.txt bringing all back together 2019-01-22 14:16:03 +01:00