coursebuilder/test/mod.interactsys.yaml

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name:
de: Interaktive Systeme
en: Interactive Systems
instructor:
de: Prof. Hartmut Seichter, PhD
en: Prof. Hartmut Seichter, PhD
id:
value: InteractSys
credits:
value: 5
form-of-exam:
value: written
form-of-instruction:
value: { 'lecture': 2, 'exersise': 2 }
term:
value: 3
duration:
value: 1
kind:
value: compulsory
goal:
de: |
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Studierende lernen vertieftes Wissen um grafische Nutzeroberflächen zu analysieren
und informierte Designentscheidungen zu treffen. Dabei werden auch Grundlagen der
Wahrnehmung vermittelt. Studierende entwickeln anhand von Prototypen anwendbares
Wissen Interaktionen zu messen und anhand von wissenschaftlichen Methoden
zu bewerten.
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en: |
Students acquire in-depth knowledge how to analyze graphical user interfaces and make informed design decisions.
Participants will acquire basics of human perception and locomotion. Using graphical prototypes, students develop
actionable knowledge to measure interactions and to evaluate them using recent scientific methods.
content:
de: |
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Inhalte:
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* Wahrnehmung
* Visuelle Gestaltung von Graphischen Nutzerschnittstellen
* Applikationsdesign mit Fokus auf GUI Konzepte
* Nutzerstudien
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* Evaluierungsmethoden mit interaktiven Systemen
* Statistikmethoden für UX-Design
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en: |
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Content:
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* visual perception
* design of graphical user interfaces
* application design with focus on GUI concepts
* user studies
* evaluation methods of interactive systems
* statistical methods for UX design
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teaching-material:
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de: |
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H5P Lernmodule, Lernforum und Übungen am PC
Auszug aus der Literaturliste:
* Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
* Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
* Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
* Krug, Steve. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
* Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
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en: |
H5P learing modules, lerning forum and exersises
excerpt from literature:
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* Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
* Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
* Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
* Krug, Steve. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
* Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
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prerequisites:
de: "Keine formalen Voraussetzungen. Vorhandenes Wissen in der Programmierung ist wünschenswert."
en: "No formal prerequisites. Programming knowledge is desireable."
author-of-indenture:
de:
en:
used-in:
de: "Master Applied Computerscience"
en: "Master Applied Computerscience"
workload:
de: "150h Gesamt mit 90h Präsenz und 60h Projektarbeit"
en: "overall 150h Gesamt mit 90h Präsenz und 60h Projektarbeit"
form-of-exam:
value: alternative
spec:
de:
en:
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frequency:
value: once_per_year
kind:
value: elective
remarks:
de:
en: