# ParadisSO - a minimal 2D rendering engine for **ParadiSO** was conceived as a heavily stripped down version of my pixwerx engine. It is a minimalistic 2D graphics engine for educational purposes. It uses modern C++ and a datadriven design, but no ECS. ## Educational * plenty of mix and match of concepts and paradigms to write expressive but concise code * math code is eager evaluation but constexpr to compensate overheads * it hides old-style APIs behind a renovated facade * it leans heavily on the STL and its algorithms