diff --git a/examples/tappyplane/tappyplane.cpp b/examples/tappyplane/tappyplane.cpp index 949f576..e60bf83 100644 --- a/examples/tappyplane/tappyplane.cpp +++ b/examples/tappyplane/tappyplane.cpp @@ -610,9 +610,6 @@ struct App { // Conflower blue context.set_clearcolor(paradiso::RGBA::from_rgb(0x64, 0x95, 0xED)); - // Der Asset Loader bekommt den Pfad. - paradiso::BitmapIO::get().set_path("assets"); - // Wir initialisieren unsere Sachen. auto game_state = GameState::Start;