62 lines
2 KiB
C++
62 lines
2 KiB
C++
/*
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* Copyright (C) 1999-2020 Hartmut Seichter
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef PW_SCENE_ENTITY_HPP
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#define PW_SCENE_ENTITY_HPP
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#include <pw/core/globals.hpp>
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#include <pw/scene/scene.hpp>
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#include <string>
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#include <vector>
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#include <memory>
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#include <entt/entt.hpp>
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namespace pw {
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class entity {
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public:
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entity() = delete;
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entity(scene& s);
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~entity();
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template <typename T,typename... Args>
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auto add_component(Args&&... args) {
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return _scene._registry.emplace<T>(_entity,std::forward<Args>(args)...);
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}
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template<typename T>
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bool has_component(){ return _scene._registry.valid(_entity);}
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void destroy();
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private:
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scene& _scene;
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entt::entity _entity { entt::null };
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};
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}
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#endif
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