-- -- small demonstrator for Lua binding on pixwerx -- pw.script:load_all() print("hello pixwerx!") local s = pw.scene.new() print(s) local e = pw.entity.new(s) c = pw.entity.new(s) print(e) print(e.child_count) -- add child e.add_child(c) print(e.child_count) print("bye, bye pixwerx!") return 1