-- loading our libraries pw.script:initialize() print("hellow pixwerx") local v = pw.vector3.new() v:set(0,1,2) -- objects need to be cloned local v2 = v:clone() -- manipulate stuff v.x = 0.2 v.y = pw.pi print("v : ", v:v()) print("v2: ", v2:v()) local q = pw.quaternion.new() print("q",q.x,q.y,q.z,q.w) local aa = pw.axisangle.new() -- assign vector to axis aa.axis = v print("aa",aa.axis.x) --local scene = pw:scene.new()