Hartmut Seichter
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564cda1345
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WiP
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2024-07-27 09:40:02 +02:00 |
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Hartmut Seichter
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4be1393295
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WiP
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2024-07-25 23:04:57 +02:00 |
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a5830ad9cd
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banned raw void pointer from public API
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2022-06-07 17:13:02 +02:00 |
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2b71d39a9b
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working texturing
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2021-01-30 21:23:16 +01:00 |
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d2c8262c68
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Major push to get renderer separated and configurable.
Signed-off-by: Hartmut Seichter <hartmut@technotecture.com>
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2021-01-05 00:23:03 +01:00 |
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77e254872f
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update copyright notice
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2021-01-03 10:49:59 +01:00 |
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70424c8819
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some more work on the call stack of the visual component
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2019-02-24 22:57:06 +01:00 |
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8eda3df225
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some small refactorings
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2019-02-18 19:31:53 +01:00 |
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40b84fb78f
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plenty of additions to rendering. transformation now work almost as expected ...
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2019-02-12 21:28:20 +01:00 |
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40e8c43e01
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moving to a structure in visual representing the underlying APIs first and then layering on top the scene graph. Various other additions and fixes.
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2019-02-02 00:11:33 +01:00 |
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7037abbcb6
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WiP
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2019-01-31 16:54:12 +01:00 |
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9d0c60c5f4
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working version for linux with usable scripting
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2019-01-16 15:40:37 +01:00 |
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28905d301e
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skeletton for an io system
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2019-01-16 11:37:36 +01:00 |
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