working mesh rendering and shader uniforms

This commit is contained in:
Hartmut Seichter 2019-01-30 23:52:38 +01:00
parent ad13cea0ca
commit d9bbef876e
19 changed files with 262 additions and 83 deletions

View file

@ -12,10 +12,17 @@ set(srcs
src/pipeline.cpp
)
set(srcs_shader
src/shader/unlit_vs.glsl
src/shader/unlit_fs.glsl
)
add_library(pwvisual
STATIC
${hdrs}
${srcs}
${srcs_shader}
)
target_include_directories(