working mesh rendering and shader uniforms

This commit is contained in:
Hartmut Seichter 2019-01-30 23:52:38 +01:00
parent ad13cea0ca
commit d9bbef876e
19 changed files with 262 additions and 83 deletions

View file

@ -30,7 +30,7 @@ int main(int argc,char **argv) {
auto v3_h = v.homogenous();
// auto v3_lerp = vector4f::lerp()
// auto v3_lerp = vector4f::
std::cout << "v3 = " << pw::serialize::matrix(v3) << std::endl;