working mesh rendering and shader uniforms
This commit is contained in:
parent
ad13cea0ca
commit
d9bbef876e
19 changed files with 262 additions and 83 deletions
3
TODO.md
3
TODO.md
|
@ -2,6 +2,7 @@
|
|||
|
||||
* rename rect to rectangle
|
||||
* fields - maybe std::variant?
|
||||
* add more tests for linear algebra
|
||||
|
||||
# scripting
|
||||
|
||||
|
@ -14,7 +15,7 @@
|
|||
|
||||
# system
|
||||
|
||||
* filesystem walker with C++17
|
||||
* filesystem walker with C++17 (or inotify, FindFirstChangeNotification or FSEvents)
|
||||
|
||||
# visual
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue