working mesh rendering and shader uniforms

This commit is contained in:
Hartmut Seichter 2019-01-30 23:52:38 +01:00
parent ad13cea0ca
commit d9bbef876e
19 changed files with 262 additions and 83 deletions

View file

@ -2,6 +2,7 @@
* rename rect to rectangle
* fields - maybe std::variant?
* add more tests for linear algebra
# scripting
@ -14,7 +15,7 @@
# system
* filesystem walker with C++17
* filesystem walker with C++17 (or inotify, FindFirstChangeNotification or FSEvents)
# visual