some minor refresh
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8 changed files with 278 additions and 768 deletions
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@ -1,4 +1,4 @@
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cmake_minimum_required (VERSION 2.6)
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cmake_minimum_required (VERSION 3.20)
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project (lua)
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@ -124,7 +124,7 @@ struct renderer::impl {
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this->_change_count = m.change_count();
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#if 0
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#if 1
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// get errors
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auto error = glGetError();
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if (error != GL_NO_ERROR) {
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@ -159,17 +159,17 @@ struct shader::impl
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void bind(int location,const matrix3x3f& m)
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{
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glUniformMatrix3fv(location,1,GL_FALSE,m.data);
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glUniformMatrix3fv(location,1,GL_FALSE,m.ptr());
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}
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void bind(int location,const matrix4x4f& m)
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{
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glUniformMatrix4fv(location,1,GL_FALSE,m.data);
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glUniformMatrix4fv(location,1,GL_FALSE,m.ptr());
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}
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void bind(int location,const vector4f& v)
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{
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glUniform4fv(location,1,v.data);
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glUniform4fv(location,1,v.ptr());
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}
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void bind(int location,const float& v)
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