cleaning up script and component implementations

This commit is contained in:
Hartmut Seichter 2018-04-11 17:55:55 +02:00
parent c207493454
commit a5dea1ede1
6 changed files with 44 additions and 17 deletions

View file

@ -6,27 +6,35 @@ print("hello pixwerx!")
local v = pw.vector3.new()
v:set(0,1,2)
-- objects need to be cloned
local v2 = v:clone()
-- manipulate stuff
v.x = 0.2
v.y = pw.pi
print("v",v.x,v.y,v.z)
print("v : ", v:v())
print("v2: ", v2:v())
---- objects need to be cloned
----local v2 = v:clone()
--local v2 = v
---- manipulate stuff
--v.x = 0.2
--v.y = pw.pi
--print("v : ", v:v())
--print("v2: ", v2:v())
local q = pw.quaternion.new()
print("q",q.x,q.y,q.z,q.w)
qi = q:inverse()
print("q.inverse",qi.x,qi.y,qi.z,qi.w)
local aa = pw.axisangle.new()
qm = pw.quaternion.lerp(q,qi)
print("q.m",qm.x,qm.y,qm.z,qm.w)
-- assign vector to axis
aa.axis = v
--local aa = pw.axisangle.new()
print("aa",aa.axis.x)
---- assign vector to axis
----aa.axis = v
--print("aa",aa.axis.x)
--local scene = pw:scene.new()