cleaning up script and component implementations
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c207493454
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a5dea1ede1
6 changed files with 44 additions and 17 deletions
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@ -62,7 +62,11 @@ void lua_state::load_modules() {
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"x", scripting::property(scripting::resolve<const Scalar&() const>(&quaterniond::x), &quaterniond::set_x),
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"y", scripting::property(scripting::resolve<const Scalar&() const>(&quaterniond::y), &quaterniond::set_y),
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"z", scripting::property(scripting::resolve<const Scalar&() const>(&quaterniond::z), &quaterniond::set_z),
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"w", scripting::property(scripting::resolve<const Scalar&() const>(&quaterniond::w), &quaterniond::set_w)
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"w", scripting::property(scripting::resolve<const Scalar&() const>(&quaterniond::w), &quaterniond::set_w),
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"dot",&quaterniond::dot,
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"inverse",&quaterniond::inverse,
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"normalized",&quaterniond::normalized,
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"lerp",&quaterniond::lerp
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// "v",&vector3d::values,
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// "clone",&vector3d::clone
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);
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