wiggling around with the whole notion of what a renderer does and what not. Added simple wrapper for GLFWmonitor named display
This commit is contained in:
parent
3cc0fde1e1
commit
9773103a18
13 changed files with 252 additions and 148 deletions
src/visual
|
@ -2,13 +2,14 @@
|
|||
set(hdrs
|
||||
include/pw/visual/mesh_renderer.hpp
|
||||
include/pw/visual/shader.hpp
|
||||
include/pw/visual/context.hpp
|
||||
include/pw/visual/pipeline.hpp
|
||||
)
|
||||
|
||||
set(srcs
|
||||
src/mesh_renderer.cpp
|
||||
src/shader.cpp
|
||||
src/context.cpp
|
||||
src/pipeline.cpp
|
||||
)
|
||||
|
||||
add_library(pwvisual
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue