index_t needs to be same size as GL_UNSIGNED_INT
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2 changed files with 2 additions and 2 deletions
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@ -43,7 +43,7 @@ public:
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points
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points
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};
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};
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using index_t = size_t;
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using index_t = uint32_t;
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using valuearray_t = std::vector<real_t> ;
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using valuearray_t = std::vector<real_t> ;
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using indexarray_t = std::vector<index_t> ;
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using indexarray_t = std::vector<index_t> ;
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@ -54,7 +54,7 @@ struct triangle_renderer
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const float s = 1.0f;
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const float s = 1.0f;
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#if 1
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#if 0
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geometry::vertex3array_t vertices = {
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geometry::vertex3array_t vertices = {
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{ 0.0f, 0.5f, z_val} // 0
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{ 0.0f, 0.5f, z_val} // 0
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,{ 0.5f, 0.0f, z_val} // 1
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,{ 0.5f, 0.0f, z_val} // 1
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