small update to put more transformation code into the right spots

This commit is contained in:
Hartmut Seichter 2019-01-07 17:09:20 +01:00
parent cf0993e2dc
commit 24154087ba
16 changed files with 126 additions and 76 deletions

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@ -16,6 +16,7 @@ set(hdrs
) )
set(srcs set(srcs
src/image.cpp
src/log.cpp src/log.cpp
src/core.cpp src/core.cpp
src/serialize.cpp src/serialize.cpp

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@ -6,18 +6,18 @@
namespace pw { namespace pw {
template <typename T> template <typename T>
class axisangle { class axisangle_ {
protected: protected:
vector3_<T> _axis; vector3_<T> _axis;
T _angle; T _angle;
public: public:
axisangle() axisangle_()
: _axis(vector3_<T>::up()), : _axis(vector3_<T>::up()),
_angle(0) _angle(0)
{} {}
axisangle(const vector3_<T> &axis,const T &angle) axisangle_(const vector3_<T> &axis,const T &angle)
: _axis(axis) : _axis(axis)
, _angle(angle) , _angle(angle)
{ {
@ -29,9 +29,43 @@ public:
T angle() const { return _angle; } T angle() const { return _angle; }
void set_angle(const T &angle) { _angle = angle; } void set_angle(const T &angle) { _angle = angle; }
matrix4x4_<T> to_matrix() const
{
using std::cos;
using std::sin;
matrix4x4_<T> R; R.set_identity(); // = matrix44<T>::Identity();
if (_axis.norm() < std::numeric_limits<T>::epsilon()) return R;
const T _fCos = cos(_angle);
matrix_<3,1,T> _vCos(_axis * (1 - _fCos));
matrix_<3,1,T> _vSin(_axis * sin(_angle));
// R.at(0) = (_axis(0,0) * _vCos(0,0)) + _fCos;
// R.at(4) = (T) ((vec(0,0) * _vCos(1,0)) - _vSin(2,0));
// R.at(8) = (T) ((vec(0,0) * _vCos(2,0)) + _vSin(1,0));
// R.at(1) = (T) ((vec(1,0) * _vCos(0,0)) + _vSin(2,0));
// R.at(5) = (T) ((vec(1,0) * _vCos(1,0)) + _fCos);
// R.at(9) = (T) ((vec(1,0) * _vCos(2,0)) - _vSin(0,0));
// R.at(2) = (T) ((vec(2,0) * _vCos(0,0)) - _vSin(1,0));
// R.at(6) = (T) ((vec(2,0) * _vCos(1,0)) + _vSin(0,0));
// R.at(10)= (T) ((vec(2,0) * _vCos(2,0)) + _fCos);
return R;
}
}; };
typedef axisangle<double> axisangled;
typedef axisangle_<real_t> axisangle;
typedef axisangle_<double> axisangled;
typedef axisangle_<float> axisanglef;
} }

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@ -6,6 +6,16 @@
namespace pw { namespace pw {
class image { class image {
public:
image() = default;
protected:
std::vector<unsigned char> _data;
std::string _uri;
}; };

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@ -320,19 +320,19 @@ void matrix_<R,C,T>::normalize()
// 4x4 // 4x4
template <typename T> template <typename T>
class matrix44_ : public matrix_<4,4,T> class matrix4x4_ : public matrix_<4,4,T>
{ {
public: public:
using matrix_<4,4,T>::matrix_; using matrix_<4,4,T>::matrix_;
matrix44_(const matrix_<4,4,T>& i) matrix4x4_(const matrix_<4,4,T>& i)
{ {
*this = i; *this = i;
} }
matrix44_& operator = (const matrix_<4,4,T>& rhs) { matrix4x4_& operator = (const matrix_<4,4,T>& rhs) {
if (this != &rhs){ if (this != &rhs){
this->at(0,0) = rhs.at(0,0);this->at(0,1) = rhs.at(0,1);this->at(0,2) = rhs.at(0,2);this->at(0,3) = rhs.at(0,3); this->at(0,0) = rhs.at(0,0);this->at(0,1) = rhs.at(0,1);this->at(0,2) = rhs.at(0,2);this->at(0,3) = rhs.at(0,3);
this->at(1,0) = rhs.at(1,0);this->at(1,1) = rhs.at(1,1);this->at(1,2) = rhs.at(1,2);this->at(1,3) = rhs.at(1,3); this->at(1,0) = rhs.at(1,0);this->at(1,1) = rhs.at(1,1);this->at(1,2) = rhs.at(1,2);this->at(1,3) = rhs.at(1,3);
@ -600,10 +600,10 @@ matrix44<T>::LookAt(const matrix<3,1,T> &eye, const matrix<3,1,T> &target, const
// predefined matricies // predefined matricies
typedef matrix44_<real_t> matrix44; typedef matrix4x4_<real_t> matrix4x4;
typedef matrix44_<double> matrix44d; typedef matrix4x4_<double> matrix4x4d;
typedef matrix44_<float> matrix44f; typedef matrix4x4_<float> matrix4x4f;
} }

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@ -31,19 +31,21 @@
namespace pw { namespace pw {
template <typename T_> template <typename T_>
struct size { struct size_ {
T_ dim[2] = { 0, 0 }; T_ dim[2] = { 0, 0 };
size(T_ w,T_ h) : dim( { w, h }) {} size_(T_ w,T_ h) : dim( { w, h }) {}
const T_ width() { return dim[0]; } const T_ width() { return dim[0]; }
const T_ height() { return dim[1]; } const T_ height() { return dim[1]; }
}; };
typedef size<int> sizei; typedef size_<real_t> size;
typedef size<float> sizef;
typedef size_<int> sizei;
typedef size_<float> sizef;
} }

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@ -60,7 +60,6 @@ public:
return acos( nothr.dot(nself) ); return acos( nothr.dot(nself) );
} }
}; };
@ -106,12 +105,9 @@ public:
return vector_<4,T>(x(),y(),z(),w); return vector_<4,T>(x(),y(),z(),w);
} }
#if _GCC_STUPID_ const vector_<2,T> unproject() const {
inline std::tuple<T,T,T> values() const { return vector_<2,T>(x()/z(),y()/z());
return std::make_tuple(x(),y(),z());
} }
#endif
inline static vector3_<T> forward() { return vector3_<T> ( 0, 0,-1); } inline static vector3_<T> forward() { return vector3_<T> ( 0, 0,-1); }
inline static vector3_<T> backward() { return vector3_<T>( 0, 0, 1); } inline static vector3_<T> backward() { return vector3_<T>( 0, 0, 1); }

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@ -13,7 +13,7 @@ void test_matrixbase() {
using namespace pw; using namespace pw;
matrix44f m; matrix4x4f m;
m.set_identity(); m.set_identity();

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@ -0,0 +1,7 @@
#include "pw/core/image.hpp"
namespace pw {
}

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@ -6,7 +6,7 @@
int main(int argc,char **argv) { int main(int argc,char **argv) {
pw::axisangle<float> aa = pw::axisangle<float>(); pw::axisangle_<float> aa = pw::axisangle_<float>();
pw::quaternionf qf = pw::quaternionf::from_axisangle(aa); pw::quaternionf qf = pw::quaternionf::from_axisangle(aa);

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@ -6,7 +6,7 @@
int main(int argc,char **argv) { int main(int argc,char **argv) {
pw::matrix44d m; pw::matrix4x4d m;
m.set_identity(); m.set_identity();
@ -22,18 +22,18 @@ int main(int argc,char **argv) {
std::cout << "determinant(): " << m.determinant() << std::endl; std::cout << "determinant(): " << m.determinant() << std::endl;
pw::matrix44d mi = m.get_inverse(); pw::matrix4x4d mi = m.get_inverse();
std::cout << "mi.at(0,0) : " << mi.at(0,0) << std::endl; std::cout << "mi.at(0,0) : " << mi.at(0,0) << std::endl;
pw::matrix44d mscale = m * 4.2; pw::matrix4x4d mscale = m * 4.2;
std::cout << "mscale = " << pw::serialize::matrix(mscale) << std::endl; std::cout << "mscale = " << pw::serialize::matrix(mscale) << std::endl;
pw::matrix44d a; pw::matrix4x4d a;
for (int r = 0; r < m.rows(); r++) { for (int r = 0; r < m.rows(); r++) {
for (int c = 0; c < m.cols(); c++) { for (int c = 0; c < m.cols(); c++) {
@ -42,7 +42,7 @@ int main(int argc,char **argv) {
} }
std::cout << "a = " << pw::serialize::matrix(a) << std::endl; std::cout << "a = " << pw::serialize::matrix(a) << std::endl;
pw::matrix44d r = a * mscale; pw::matrix4x4d r = a * mscale;
std::cout << "a * mscale = " << pw::serialize::matrix(r) << std::endl; std::cout << "a * mscale = " << pw::serialize::matrix(r) << std::endl;

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@ -1,5 +1,5 @@
add_subdirectory(glfw-3.2.1) add_subdirectory(glfw-3.2.1)
add_subdirectory(lua-5.3.4) add_subdirectory(lua-5.3.5)
add_subdirectory(glad) add_subdirectory(glad)
#add_subdirectory(arrrgh) #add_subdirectory(arrrgh)

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@ -49,8 +49,8 @@ public:
camera(); camera();
void set_projection(const matrix44 &projection); void set_projection(const matrix4x4 &projection);
const matrix44& projection() const; const matrix4x4& projection() const;
// void set_field_of_view(float) // void set_field_of_view(float)
@ -64,7 +64,7 @@ protected:
private: private:
matrix44 _projection; matrix4x4 _projection;
}; };

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@ -16,11 +16,11 @@ public:
transform(); transform();
inline const matrix44& local() const { return _local; } inline const matrix4x4& local() const { return _local; }
void set_local(const matrix44 &local); void set_local(const matrix4x4 &local);
inline const matrix44& global() const { return _global; } inline const matrix4x4& global() const { return _global; }
void set_global(const matrix44 &global); void set_global(const matrix4x4 &global);
inline void translate(const real_t &x, const real_t &y, const real_t &z) { inline void translate(const real_t &x, const real_t &y, const real_t &z) {
_local.at(0,3) += x;_local.at(1,3) += y;_local.at(2,3) += z; _local.at(0,3) += x;_local.at(1,3) += y;_local.at(2,3) += z;
@ -53,8 +53,8 @@ public:
protected: protected:
matrix44 _local; matrix4x4 _local;
matrix44 _global; matrix4x4 _global;
private: private:

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@ -7,15 +7,15 @@ camera::camera()
, _near_plane(0.2f) , _near_plane(0.2f)
, _far_plane(1000) , _far_plane(1000)
{ {
set_projection(matrix44::perspective_projection(_fov,1,_near_plane,_far_plane)); set_projection(matrix4x4::perspective_projection(_fov,1,_near_plane,_far_plane));
} }
void camera::set_projection(const matrix44 &projection) void camera::set_projection(const matrix4x4 &projection)
{ {
this->_projection = projection; this->_projection = projection;
} }
const matrix44 &camera::projection() const const matrix4x4 &camera::projection() const
{ {
return _projection; return _projection;
} }

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@ -9,14 +9,14 @@ transform::transform()
_global.set_identity(); _global.set_identity();
} }
void transform::set_local(const matrix44 &local) void transform::set_local(const matrix4x4 &local)
{ {
// TODO need to rebuild the transforms: both -> global down and global up // TODO need to rebuild the transforms: both -> global down and global up
_local = local; _local = local;
} }
void transform::set_global(const matrix44 &global) void transform::set_global(const matrix4x4 &global)
{ {
//TODO need to rebuild **_local** from parent //TODO need to rebuild **_local** from parent
_global = global; _global = global;

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@ -24,7 +24,7 @@ add_library(pwscripting
target_include_directories( target_include_directories(
pwscripting pwscripting
PRIVATE PRIVATE
${CMAKE_SOURCE_DIR}/src/deps/lua-5.3.4/src ${CMAKE_SOURCE_DIR}/src/deps/lua-5.3.5/src
${CMAKE_SOURCE_DIR}/src/deps/sol2-2.20.6 ${CMAKE_SOURCE_DIR}/src/deps/sol2-2.20.6
PUBLIC PUBLIC
include include