external UUID implementation for asset tracking

This commit is contained in:
Hartmut Seichter 2020-12-15 12:40:17 +01:00
parent e25625998c
commit 1c5b74454f
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# How to build
You can create projects to build the tests for the uuid library using CMake.
If you don't have CMake installed you can get it from https://cmake.org/.
## Windows
Do the Following:
* Create a folder called **build**
```
mkdir build
cd build
```
* Run the following CMake command from the **build** folder to generate projects to target the **x86** platform.
```
cmake -G "Visual Studio 15 2017" ..
```
To generate projects to target **x64** use the generator **"Visual Studio 15 2017 Win64"**.
To generate projects to target **ARM** use the generator **"Visual Studio 15 2017 ARM"**.
## Mac
Do the Following:
* Create a folder called **build**
```
mkdir build
cd build
```
* Run the following CMake command from the **build** folder to generate projects to target the **x86** platform.
```
cmake -G Xcode ..
```