external UUID implementation for asset tracking
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src/deps/stduuid/how_to_build.md
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src/deps/stduuid/how_to_build.md
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# How to build
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You can create projects to build the tests for the uuid library using CMake.
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If you don't have CMake installed you can get it from https://cmake.org/.
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## Windows
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Do the Following:
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* Create a folder called **build**
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```
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mkdir build
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cd build
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```
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* Run the following CMake command from the **build** folder to generate projects to target the **x86** platform.
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```
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cmake -G "Visual Studio 15 2017" ..
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```
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To generate projects to target **x64** use the generator **"Visual Studio 15 2017 Win64"**.
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To generate projects to target **ARM** use the generator **"Visual Studio 15 2017 ARM"**.
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## Mac
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Do the Following:
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* Create a folder called **build**
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```
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mkdir build
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cd build
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```
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* Run the following CMake command from the **build** folder to generate projects to target the **x86** platform.
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```
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cmake -G Xcode ..
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```
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