proper blitting without texture attachment added - need to redo and refactor the stuff in pipeline

This commit is contained in:
Hartmut Seichter 2019-01-16 18:52:39 +01:00
parent 351d29cd54
commit 075d18b4b8
7 changed files with 153 additions and 97 deletions

View file

@ -70,13 +70,20 @@ local w = pw.window.new()
-- set title
w.title = "pixwerx 0.1"
-- set size
w.size = pw.size.new(800,600)
-- move window
w.position = pw.point.new(100,100)
local pl = pw.pipeline.new()
if pl:create(pw.size.new(800,600)) then
if pl:create(w.client_size) then
print("pipeline ok")
else
print("pipeline failed")
end
-- setup a lua callback function
w.on_update = function(self)
@ -84,11 +91,6 @@ w.on_update = function(self)
-- print("test on update",w.position.x,w.position.y,pw.timer.now)
end
-- set size
w.size = pw.size.new(800,600)
-- move window
w.position = pw.point.new(100,100)
local ds = pw.display:all()
for i = 1,#ds do
print("display ",i,ds[i].name)