25 lines
415 B
C++
25 lines
415 B
C++
|
#include <pw/core/vector.hpp>
|
||
|
#include <pw/core/serialize.hpp>
|
||
|
#include <pw/scene/node.hpp>
|
||
|
#include <pw/scene/transform.hpp>
|
||
|
#include <pw/scene/scene.hpp>
|
||
|
#include <pw/scene/entity.hpp>
|
||
|
|
||
|
|
||
|
#include <pw/core/serialize.hpp>
|
||
|
|
||
|
#include <iostream>
|
||
|
|
||
|
int main(int argc,char **argv) {
|
||
|
|
||
|
using pw::scene;
|
||
|
|
||
|
auto s = std::make_unique<scene>();
|
||
|
|
||
|
auto e = s->create_entity();
|
||
|
|
||
|
|
||
|
// e.add_component<transform>();
|
||
|
|
||
|
}
|