@PACKAGE_INIT@

include(CMakeFindDependencyMacro)
if (@UUID_SYSTEM_GENERATOR@)
    if (WIN32 OR APPLE)
    else ()
        list (APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR})
        find_dependency(Libuuid REQUIRED)
    endif ()
endif ()

include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake")

check_required_components(@PROJECT_NAME@)