Libraries needed to compile DevIL* :
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(Most of these are optional)


Libpng for .png (and some .ico) support available at http://www.libpng.org/pub/png/libpng.html
ZLib for .png (and some .ico) support available at http://www.gzip.org/zlib/
Libjpeg for .jpg (and some .blp) support from http://www.ijg.org/
Libtiff for .tif support from http://www.libtiff.org/
Libmng for .mng and .jng support from http://www.libmng.com/
JasPer for .jp2 (and some .icns) support available at http://www.ece.uvic.ca/~mdadams/jasper/
HD Photo Device Porting Kit for .wdp/.hdp support from http://www.microsoft.com/Downloads/details.aspx?FamilyID=285eeffd-d86c-48c3-ab93-3abd5ee7f1ce&displaylang=en.
Little CMS for color profiles (ILU) from http://www.littlecms.com/
Colour Picker lib for WindowsTest from http://www.fluidstudios.com/freeware.html
Freeglut (or glut) for GLTest from http://freeglut.sourceforge.net
glext.h from http://oss.sgi.com/projects/ogl-sample/ABI/glext.h (as <gl/glext.h> if using OpenGL)
libsquish for DXT compression from http://code.google.com/p/libsquish/
nVidia Texture Tools for DXT compression from http://developer.nvidia.com/object/nv_texture_tools.html.

MSVC++ precompiled versions of libpng, zlib, libjpeg, libtiff, lcms and JasPer can be found
at http://openil.sourceforge.net/libs/LibCompiled-vc8.zip or
http://openil.sourceforge.net/libs/LibCompiled-vc9.zip.

Sources of libpng, zlib, libjpeg, libmng, libungif, libtiff, lcms and JasPer can be
found at http://openil.sourceforge.net/libs/LibSrc.zip

Intel Jpeg Library from
 http://developer.intel.com/software/products/perflib/ijl/index.htm


MAC OS X
These library are not still uploaded!
To learn how to install these libraries, read README.macosx

Source of external framework, downloaded from the previous sites
http://openil.sourceforge.net/libs/ExternFrameworksSrc.sitx

Complete Compiled Library
http://openil.sourceforge.net/libs/OpenILBin.sitx