VRPN client in native GDScript (Godot)
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gdvrpn

A native GDScript implementation of the VRPN client protocol.

TOC

Background

Various VR tools even today in use are providing an interface for tracking data by implementing a VPRN server. Binding a the actual VRPN library into an extension is proven and working but is quite a burden if the main aim of usage is receiving tracking data. Hence, this project was born to allow for easy integration of VRPN tracking in Godot.

This project does not implement any server components and is only tested with a limited number of devices in our lab.

Install

Install the project from the AssetLib in Godot or directly from the repository.

Usage

TBW

License

This project is licensed under the terms of the MIT License