gdvrpn/VRPN.gd

197 lines
5.9 KiB
GDScript

extends Node
class_name VRPN
# tracking associated data
enum TrackingData { POS_QUAT, VELOCITY, ACCELERATION }
# magic cookie
const magic_cookie_start : String = "vrpn: ver."
# kinda redundant as we take the seq number as well
static var header_size : int = aligned_size(20)
var sensors : Dictionary[int,String] = {}
var messages : Dictionary[int,String] = {}
signal connected(s:StreamPeerTCP)
signal data(data:Array)
signal disconnected
signal error
@export var tracker_receivers : Array[VRPN_Receiver] = []
@onready var _stream: StreamPeerTCP = StreamPeerTCP.new()
@export var vrpn_server : String = "127.0.0.1"
@export var vrpn_port : int = 3883
func _ready() -> void:
self.connect_to_host(vrpn_server,vrpn_port)
if not connected.has_connections():
connected.connect(self._on_connected)
if not data.has_connections():
data.connect(self._on_data)
if not disconnected.has_connections():
disconnected.connect(self._on_disconnected)
if not error.has_connections():
error.connect(self._on_error)
func _process(delta: float) -> void:
var old_status = _stream.get_status()
_stream.poll()
var new_status = _stream.get_status()
if old_status != new_status:
match new_status:
_stream.STATUS_NONE:
emit_signal("disconnected")
_stream.STATUS_CONNECTING:
print("Connecting.")
_stream.STATUS_CONNECTED:
print("Connected.")
emit_signal("connected",_stream.poll()
)
_stream.STATUS_ERROR:
print("Error with socket stream.")
emit_signal("error")
if new_status == _stream.STATUS_CONNECTED:
var available_bytes: int = _stream.get_available_bytes()
if available_bytes > 0:
var res = _stream.get_partial_data(available_bytes)
if res[0] != OK:
emit_signal("error")
else:
emit_signal("data", res[1])
func connect_to_host(host: String, port: int) -> void:
print("Connecting to %s:%d" % [host, port])
if _stream.connect_to_host(host, port) != OK:
print("Error connecting to host.")
emit_signal("error")
func send(data: PackedByteArray) -> bool:
if _stream.get_status() != _stream.STATUS_CONNECTED:
print("Error: Stream is not currently connected.")
return false
var error: int = _stream.put_data(data)
if error != OK:
print("Error writing to stream: ", error)
return false
return true
func _on_data(data : Array):
var bytes = PackedByteArray(data)
var as_cookie = bytes.get_string_from_ascii()
# Cookie Hack!
if as_cookie.begins_with(VRPN.magic_cookie_start): #
# kaboom we just send back the same cookie :)
self.send(bytes)
else:
VRPN.marshall_block(bytes,self)
func _on_connected(s : StreamPeerTCP):
print("Connected to",s.get_connected_host()) # Replace with function body.
func _on_disconnected():
print("Disconnected") # Replace with function body.
func _on_error():
print("Error") # Replace with function body.
static func marshall_block(data : PackedByteArray,session : VRPN) -> void:
# need to fix that
var block_offset : int = 0
while data.size() > block_offset:
# reader for stream
var header := StreamPeerBuffer.new()
# get block addresses
header.data_array = data.slice(block_offset,block_offset+header_size)
# make sure we read as big endian
header.big_endian = true
# read header
var length := header.get_32() as int # length of message
var time_sec := header.get_32() as int # datetime sec
var time_msec := header.get_32() as int # datetime micro sec
var sender_id := header.get_32() as int # sender id
var message_type := header.get_32() as int # type of message (payload)
var sequence_num := header.get_32() as int # inofficial sequence number (padding)
if false:
print("length '%d'" % length)
print("time_sec '%d'" % time_sec)
print("time_msec '%d'" % time_msec)
print("sender_id '%d'" % sender_id)
print("message_type '%d'" % message_type)
print("sequence_num '%d'" % sequence_num)
marshall_body(data.slice(block_offset+header_size,block_offset+length),message_type,sender_id,session)
# next datablock
block_offset += aligned_size(length)
static func decode_string(stream : StreamPeerBuffer) -> String:
var len = stream.get_32()
return stream.get_string(len)
static func marshall_body(data : PackedByteArray,message_type : int, sender_id: int, session : VRPN):
var body := StreamPeerBuffer.new()
body.data_array = data
body.big_endian = true
# only take message_type directly for negative (-1,-2)
# messages that provide dynamic descriptors
if message_type < 0:
# message and sender descriptions
match message_type:
-1: # sensor names
var name = decode_string(body)
print("sensor name is '%s' with '%d" % [name,sender_id])
session.sensors[sender_id] = name
-2: # message names
var name = decode_string(body)
print("message name is '%s' for message_type '%d'" % [name,sender_id])
session.messages[sender_id] = name
return
# now we use the string identifiers
# because they are supposedly dynamically assigned
match session.messages[message_type]:
'vrpn_Tracker Pos_Quat': # quat pos
# get id
var sensor_id = body.get_32()
var padding = body.get_32() # padding
var pos = Vector3(body.get_double(),body.get_double(),body.get_double())
# VRPN quaternions are w,xyz
var quat_w = body.get_double()
var quat_x = body.get_double()
var quat_y = body.get_double()
var quat_z = body.get_double()
#var quat = Quaternion(quat_x,quat_y,quat_z,quat_w).normalized()
# bug? Documentation of Godot Quaternion c'tor is x,y,x,w
# but implementation follow classic w,x,y,z order
var quat = Quaternion(quat_w,quat_x,quat_y,quat_z).normalized()
for r in session.tracker_receivers:
r._on_pos_quat({
"tracker" : session.sensors[sender_id],
"sensor" : sensor_id,
"position" : pos,
"rotation" : quat
})
_:
pass
#print("unhandled message type {0}".format([message_type]))
static func aligned_size(actual_size : int, alignment : int = 8) -> int:
return (actual_size + alignment - 1) & ~(alignment - 1)