extends Node @export var url : String = "localhost" @export var port : int = 3883 var vrpn_cookie : String = "vrpn: ver. 07.35" #var server : UDPServer = null @onready var socket : StreamPeerTCP = StreamPeerTCP.new() func _ready() -> void: #if StreamPeerTCP.STATUS_NONE == socket.get_status(): if socket.connect_to_host(url,port) == OK: print("Socket connected ...") socket.set_no_delay(true) send_data(socket,vrpn_cookie.to_utf8_buffer()) #server = UDPServer.new() #server.listen(3883) else: print("Error connecting to server") #else: #print("Stream not ready") func _process(delta: float) -> void: if socket: socket.poll() ##return ##if server: ##server.poll() ##if server.is_connection_available(): ##var peer = server.take_connection() ##var packet = peer.get_packet() ##print("Accepted peer: %s:%s" % [peer.get_packet_ip(), peer.get_packet_port()]) ##print("Received data: %s" % [packet.get_string_from_utf8()]) ### Reply so it knows we received the message. ##peer.put_packet(packet) static func send_data(socket : StreamPeerTCP, data: PackedByteArray) -> bool: print(socket.get_status()) if socket.get_status() == StreamPeerTCP.STATUS_CONNECTED: if socket.put_data(data) == OK: return true else: print("Error writing data ...") return false else: print("Error connecting") return false