coursebuilder/test/maacs/v2/mod.virtaugenv.de.yaml
Hartmut Seichter c4ba0f5e75 initial checkin
2025-03-17 17:03:32 +01:00

112 lines
4.4 KiB
YAML

name:
de: Virtual and Augmented Environments
en: Virtual and Augmented Environments
instructor:
de: Prof. Hartmut Seichter, PhD
en: Prof. Hartmut Seichter, PhD
id:
value: VirtAugEnv
form-of-instruction:
value: { 'seminar': 2, 'exersise': 2 }
goal:
de: >
Studierende beschäftigen sich tiefgreifend mit Technologien der
Mixed, Augmented und Virtual Reality. Es werden der Stand
der Technik im Seminar detailliert erörtert und es werden wissenschaftliche
Diskussionen um die jeweiligen Technologien geführt. Anhand von heutigen
VR/AR und MR Technologien setzen sich die Teilnehmer mit dem Stand der
Technik und den Möglichkeiten der Umsetzung von immersiven
Medienprodukten auseinander.
en:
Students acquire in depth knowledge with technologies of Mixed,
Augmented and Virtual Reality. The state of the art is discussed in detail
in this seminar. Using today's VR/AR and MR technologies
the participants will implement a prototype to learn about the possibilities of
current immersive media products.
content:
de: |
- Tracking Technologien
- Display Technologien in VR und AR
- Interaktionsgeräte
- Interaktionstechniken
- Echtzeitrendering-Methoden
- Stereorendering
- Compositing
- Evaluierungsmethoden in VR/AR
- Human Factors in VR/AR
en: |
* tracking technolgies
* display technologies in VR and AR
* interaction devices
* interaction techniques
* realtime rendering methods
* stereo rendering
* compositing
* UX and evaluation methods in VR/AR
* human factors in VR/AR
teaching-material:
de: |
- Folien, Vorlesungen, Vorträge
- Auszug aus der Literaturliste:
- Drummond, T., and R. Cipolla. “Real-Time Visual Tracking of Complex Structures.” IEEE Transactions on Pattern Analysis and Machine Intelligence 24, no. 7 (July 2002): 932-46. https://doi.org/10.1109/TPAMI.2002.1017620.
- LaViola, Joseph J., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, and Ivan Poupyrev. 3D User Interfaces: Theory and Practice. Second edition. Addison-Wesley Usability and HCI Series. Boston: Addison-Wesley, 2017\.
- Stanney, Kay, Cali Fidopiastis, and Linda Foster. “Virtual Reality Is Sexist: But It Does Not Have to Be.” Frontiers in Robotics and AI 7 (January 31, 2020). https://doi.org/10.3389/frobt.2020.00004.
- Wloka, Mathias M. “Interacting with Virtual Reality.” In In Virtual Environments and Product Development Processes, edited by J. Rix, S. Haas, and J. Teixeira. Chapman and Hall, 1995\.
en: |
* slides, lecture, impulse talks
* excerpt of the literature list:
* Drummond, T., and R. Cipolla. “Real-Time Visual Tracking of Complex Structures.” IEEE Transactions on Pattern Analysis and Machine Intelligence 24, no. 7 (July 2002): 932-46. https://doi.org/10.1109/TPAMI.2002.1017620.
* LaViola, Joseph J., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, and Ivan Poupyrev. 3D User Interfaces: Theory and Practice. Second edition. Addison-Wesley Usability and HCI Series. Boston: Addison-Wesley, 2017.
* Stanney, Kay, Cali Fidopiastis, and Linda Foster. “Virtual Reality Is Sexist: But It Does Not Have to Be.” Frontiers in Robotics and AI 7 (January 31, 2020). https://doi.org/10.3389/frobt.2020.00004.
* Wloka, Mathias M. "Interacting with Virtual Reality." In In Virtual Environments and Product Development Processes, edited by J. Rix, S. Haas, and J. Teixeira. Chapman and Hall, 199\.
prerequisites:
de: >
Formale Voraussetzung bestehen nicht. Für eine erfolgreiche Teilnahme sollte das Modul Computergrafik im Vorfeld belegt werden.
en: >
No formal prerequisites. For a successful attendance, knowledge of the topics covered in the module Computergraphics is required.
author-of-indenture:
de:
en:
used-in:
de: "Master Applied Computerscience"
en: "Master Applied Computerscience"
workload:
de: "150h Insgesamt bestehend aus 60 Stunden Präsenzzeit, 90 Stunden Selbststudium und Projektbearbeitung"
en: "overall 150h comprising of 60h in-person training, 90h of self-study and project preperation"
credits:
value: 5
form-of-exam:
value: alternative
spec:
de: abzugebende Projektarbeit (80%) und Dokumentation (20%)
en: submitted project (80%) and documentation (20%)
term:
value: 3
frequency:
value: once_per_year
duration:
value: 1
kind:
value: compulsory_elective
remarks:
de:
en: