coursebuilder/test/maacs/v2/mod.interactsys.de.yaml
Hartmut Seichter c4ba0f5e75 initial checkin
2025-03-17 17:03:32 +01:00

104 lines
3.7 KiB
YAML
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

name:
de: Interactive Systems
en: Interactive Systems
instructor:
de: Prof. Hartmut Seichter, PhD
en: Prof. Hartmut Seichter, PhD
id:
value: InteractSys
form-of-instruction:
value: { 'lecture': 2, 'exersise': 2 }
goal:
de: |
Studierende lernen vertieftes Wissen um grafische Nutzeroberflächen
zu analysieren und informierte Designentscheidungen zu treffen.
Dabei werden auch Grundlagen der Wahrnehmung vermittelt.
Studierende entwickeln anhand von Prototypen anwendbares Wissen
Interaktionen zu messen und anhand von wissenschaftlichen
Methoden zu bewerten.
en: |
Students acquire in-depth knowledge to analyse graphical user interfaces,
analyse and make informed design decisions. Basics of perception are taught.
Students develop applicable knowledge using prototypes to measure
interactions and evaluate them using scientific methods.
content:
de: |
- Wahrnehmung
- Visuelle Gestaltung von Graphischen Nutzerschnittstellen
- Applikationsdesign mit Fokus auf GUI Konzepte
- Nutzerstudien
- Evaluierungsmethoden mit interaktiven visuellen Systemen
en: |
- Perception
- Visual design of graphical user interfaces
- Application design with a focus on GUI concepts
- User studies
- Evaluation methods with interactive visual systems
teaching-material:
de: |
- H5P Lernmodule, Lernforum und Übungen am PC
- Auszug aus der Literaturliste:
- Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
- Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
- Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
- Krug, Steve. Dont Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
- Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
en: |
- H5P learning modules, Q&A meetings and lab sessions
- Excerpt from literature list:
- Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
- Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
- Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
- Krug, Steve. Dont Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
- Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
prerequisites:
de: >
Formale Voraussetzung bestehen nicht.
Für eine erfolgreiche Teilnahme sollten Kenntnisse in Statistik und Programmierung vorhanden sein.
en: >
No formal prerequisites. Knowledge in statistics and programming are advisable.
author-of-indenture:
de:
en:
used-in:
de: "Master Applied Computerscience"
en: "Master Applied Computerscience"
workload:
de: "150h Insgesamt bestehend aus 60 Stunden Präsenzzeit, 60 Stunden Selbststudium, 30h Prüfung und Prüfungsvorbereitung"
en: "overall 150h comprising of 60h in-person training, 60h of self-study and 30h exam preperation and exam"
credits:
value: 5
form-of-exam:
value: alternative
spec:
de: abzugebende Projektarbeit (80%) und Dokumentation (20%)
en: submitted project (80%) and documentation (20%)
term:
value: 3
frequency:
value: once_per_year
duration:
value: 1
kind:
value: compulsory_elective
remarks:
de:
en: