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test/maacs/v2/mod.virtaugenv.de.yaml
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test/maacs/v2/mod.virtaugenv.de.yaml
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name:
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de: Virtual and Augmented Environments
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en: Virtual and Augmented Environments
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instructor:
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de: Prof. Hartmut Seichter, PhD
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en: Prof. Hartmut Seichter, PhD
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id:
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value: VirtAugEnv
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form-of-instruction:
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value: { 'seminar': 2, 'exersise': 2 }
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goal:
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de: >
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Studierende beschäftigen sich tiefgreifend mit Technologien der
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Mixed, Augmented und Virtual Reality. Es werden der Stand
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der Technik im Seminar detailliert erörtert und es werden wissenschaftliche
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Diskussionen um die jeweiligen Technologien geführt. Anhand von heutigen
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VR/AR und MR Technologien setzen sich die Teilnehmer mit dem Stand der
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Technik und den Möglichkeiten der Umsetzung von immersiven
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Medienprodukten auseinander.
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en:
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Students acquire in depth knowledge with technologies of Mixed,
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Augmented and Virtual Reality. The state of the art is discussed in detail
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in this seminar. Using today's VR/AR and MR technologies
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the participants will implement a prototype to learn about the possibilities of
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current immersive media products.
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content:
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de: |
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- Tracking Technologien
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- Display Technologien in VR und AR
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- Interaktionsgeräte
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- Interaktionstechniken
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- Echtzeitrendering-Methoden
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- Stereorendering
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- Compositing
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- Evaluierungsmethoden in VR/AR
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- Human Factors in VR/AR
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en: |
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* tracking technolgies
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* display technologies in VR and AR
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* interaction devices
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* interaction techniques
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* realtime rendering methods
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* stereo rendering
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* compositing
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* UX and evaluation methods in VR/AR
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* human factors in VR/AR
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teaching-material:
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de: |
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- Folien, Vorlesungen, Vorträge
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- Auszug aus der Literaturliste:
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- Drummond, T., and R. Cipolla. “Real-Time Visual Tracking of Complex Structures.” IEEE Transactions on Pattern Analysis and Machine Intelligence 24, no. 7 (July 2002): 932-46. https://doi.org/10.1109/TPAMI.2002.1017620.
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- LaViola, Joseph J., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, and Ivan Poupyrev. 3D User Interfaces: Theory and Practice. Second edition. Addison-Wesley Usability and HCI Series. Boston: Addison-Wesley, 2017\.
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- Stanney, Kay, Cali Fidopiastis, and Linda Foster. “Virtual Reality Is Sexist: But It Does Not Have to Be.” Frontiers in Robotics and AI 7 (January 31, 2020). https://doi.org/10.3389/frobt.2020.00004.
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- Wloka, Mathias M. “Interacting with Virtual Reality.” In In Virtual Environments and Product Development Processes, edited by J. Rix, S. Haas, and J. Teixeira. Chapman and Hall, 1995\.
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en: |
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* slides, lecture, impulse talks
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* excerpt of the literature list:
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* Drummond, T., and R. Cipolla. “Real-Time Visual Tracking of Complex Structures.” IEEE Transactions on Pattern Analysis and Machine Intelligence 24, no. 7 (July 2002): 932-46. https://doi.org/10.1109/TPAMI.2002.1017620.
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* LaViola, Joseph J., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, and Ivan Poupyrev. 3D User Interfaces: Theory and Practice. Second edition. Addison-Wesley Usability and HCI Series. Boston: Addison-Wesley, 2017.
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* Stanney, Kay, Cali Fidopiastis, and Linda Foster. “Virtual Reality Is Sexist: But It Does Not Have to Be.” Frontiers in Robotics and AI 7 (January 31, 2020). https://doi.org/10.3389/frobt.2020.00004.
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* Wloka, Mathias M. "Interacting with Virtual Reality." In In Virtual Environments and Product Development Processes, edited by J. Rix, S. Haas, and J. Teixeira. Chapman and Hall, 199\.
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prerequisites:
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de: >
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Formale Voraussetzung bestehen nicht. Für eine erfolgreiche Teilnahme sollte das Modul Computergrafik im Vorfeld belegt werden.
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en: >
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No formal prerequisites. For a successful attendance, knowledge of the topics covered in the module Computergraphics is required.
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author-of-indenture:
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de:
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en:
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used-in:
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de: "Master Applied Computerscience"
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en: "Master Applied Computerscience"
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workload:
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de: "150h Insgesamt bestehend aus 60 Stunden Präsenzzeit, 90 Stunden Selbststudium und Projektbearbeitung"
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en: "overall 150h comprising of 60h in-person training, 90h of self-study and project preperation"
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credits:
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value: 5
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form-of-exam:
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value: alternative
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spec:
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de: abzugebende Projektarbeit (80%) und Dokumentation (20%)
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en: submitted project (80%) and documentation (20%)
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term:
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value: 3
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frequency:
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value: once_per_year
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duration:
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value: 1
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kind:
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value: compulsory_elective
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remarks:
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de:
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en:
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