initial stab in restructuring and generating curricula
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test/mod.interactsys.yaml
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test/mod.interactsys.yaml
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name:
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de: Interaktive Systeme
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en: Interactive Systems
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instructor:
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de: Prof. Hartmut Seichter, PhD
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en: Prof. Hartmut Seichter, PhD
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id:
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value: InteractSys
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credits:
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value: 5
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form-of-exam:
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value: written
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form-of-instruction:
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value: { 'lecture': 2, 'exersise': 2 }
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term:
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value: 3
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duration:
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value: 1
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kind:
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value: compulsory
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goal:
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de: |
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Studierende lernen vertieftes Wissen um grafische Nutzeroberflächen zu analysieren
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und informierte Designentscheidungen zu treffen. Dabei werden auch Grundlagen der
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Wahrnehmung vermittelt. Studierende entwickeln anhand von Prototypen anwendbares
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Wissen Interaktionen zu messen und anhand von wissenschaftlichen Methoden
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zu bewerten.
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en: |
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Students acquire in-depth knowledge how to analyze graphical user interfaces and make informed design decisions.
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Participants will acquire basics of human perception and locomotion. Using graphical prototypes, students develop
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actionable knowledge to measure interactions and to evaluate them using recent scientific methods.
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content:
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de: |
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Inhalte:
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* Wahrnehmung
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* Visuelle Gestaltung von Graphischen Nutzerschnittstellen
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* Applikationsdesign mit Fokus auf GUI Konzepte
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* Nutzerstudien
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* Evaluierungsmethoden mit interaktiven Systemen
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* Statistikmethoden für UX-Design
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en: |
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Content:
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* visual perception
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* design of graphical user interfaces
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* application design with focus on GUI concepts
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* user studies
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* evaluation methods of interactive systems
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* statistical methods for UX design
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teaching-material:
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de: |
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H5P Lernmodule, Lernforum und Übungen am PC
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Auszug aus der Literaturliste:
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* Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
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* Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
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* Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
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* Krug, Steve. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
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* Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
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en: |
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H5P learing modules, lerning forum and exersises
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excerpt from literature:
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* Card, Stuart K., Thomas P. Moran, and Allen Newell. The Psychology of Human-Computer Interaction. Repr. Mahwah, NJ: Erlbaum, 2008.
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* Cooper, Alan. About Face: The Essentials of Interaction Design, 4th Edition. 4th edition. Indianapolis, IN: John Wiley and Sons, 2014.
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* Dix, Alan, Janet Finlay, Gregory D Abowd, and Russell Beale. Human-Computer Interaction. Pearson Education, 2003
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* Krug, Steve. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability. Third edition. Berkeley, Calif.: New Riders, 2014.
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* Nielsen, Jakob. Usability Engineering. Boston: Academic Press, 1993.
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prerequisites:
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de: "Keine formalen Voraussetzungen. Vorhandenes Wissen in der Programmierung ist wünschenswert."
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en: "No formal prerequisites. Programming knowledge is desireable."
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author-of-indenture:
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de:
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en:
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used-in:
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de: "Master Applied Computerscience"
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en: "Master Applied Computerscience"
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workload:
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de: "150h Gesamt mit 90h Präsenz und 60h Projektarbeit"
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en: "overall 150h Gesamt mit 90h Präsenz und 60h Projektarbeit"
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form-of-exam:
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value: alternative
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spec:
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de:
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en:
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frequency:
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value: once_per_year
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kind:
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value: elective
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remarks:
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de:
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en:
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