added more features back
This commit is contained in:
parent
b9d631d912
commit
348d7dce45
2 changed files with 65 additions and 70 deletions
85
src/main.rs
85
src/main.rs
|
@ -1,55 +1,52 @@
|
|||
use crate::scene::*;
|
||||
use bevy::{prelude::*, window::PresentMode};
|
||||
use crate::scene::{*};
|
||||
|
||||
mod scene;
|
||||
mod offaxis;
|
||||
mod scene;
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
.insert_resource(ClearColor(Color::rgb(0.0,0.1,0.9)))
|
||||
|
||||
// .insert_resource(WindowDescriptor{
|
||||
// title: "PixSpace".to_string(),
|
||||
// width: 1280.0,
|
||||
// height: 800.0,
|
||||
// present_mode: PresentMode::AutoVsync,
|
||||
// ..Default::default()
|
||||
// })
|
||||
|
||||
.add_plugins(DefaultPlugins.set(WindowPlugin {
|
||||
window: WindowDescriptor {
|
||||
width: 1280.0,
|
||||
height: 720.0,
|
||||
present_mode: PresentMode::AutoVsync,
|
||||
..default()
|
||||
},
|
||||
..default()
|
||||
}))
|
||||
.add_plugins(DefaultPlugins)
|
||||
.add_plugin(scene::BuildScenePlugin)
|
||||
// .add_startup_system(offaxis::camera_setup)
|
||||
.add_system(bevy::window::close_on_esc)
|
||||
.add_system(cycle_msaa)
|
||||
.insert_resource(ClearColor(Color::rgb(0.0, 0.1, 0.9)))
|
||||
// .insert_resource(WindowDescriptor{
|
||||
// title: "PixSpace".to_string(),
|
||||
// width: 1280.0,
|
||||
// height: 800.0,
|
||||
// present_mode: PresentMode::AutoVsync,
|
||||
// ..Default::default()
|
||||
// })
|
||||
.add_plugins(DefaultPlugins.set(WindowPlugin {
|
||||
window: WindowDescriptor {
|
||||
title: "PixSpace".to_string(),
|
||||
width: 1280.0,
|
||||
height: 720.0,
|
||||
present_mode: PresentMode::AutoVsync,
|
||||
..default()
|
||||
},
|
||||
..default()
|
||||
}))
|
||||
// .add_plugins(DefaultPlugins)
|
||||
.add_plugin(scene::BuildScenePlugin)
|
||||
.add_startup_system(offaxis::camera_setup)
|
||||
.add_system(bevy::window::close_on_esc)
|
||||
.add_system(cycle_msaa)
|
||||
// .add_system_to_stage(
|
||||
// CoreStage::PostUpdate,
|
||||
// camera_system::<offaxis::OffAxisProjection>,
|
||||
// CoreStage::PostUpdate,
|
||||
// camera_system::<offaxis::OffAxisProjection>,
|
||||
// )
|
||||
// .add_system(hello_world)
|
||||
.add_startup_system(build_scene)
|
||||
.add_system(print_positions)
|
||||
.run();
|
||||
}
|
||||
// .add_system(hello_world)
|
||||
.add_startup_system(build_scene)
|
||||
.add_system(print_positions)
|
||||
.run();
|
||||
}
|
||||
|
||||
|
||||
|
||||
fn cycle_msaa(input: Res<Input<KeyCode>>, mut msaa: ResMut<Msaa>) {
|
||||
if input.just_pressed(KeyCode::M) {
|
||||
if msaa.samples == 4 {
|
||||
info!("Not using MSAA");
|
||||
msaa.samples = 1;
|
||||
} else {
|
||||
info!("Using 4x MSAA");
|
||||
msaa.samples = 4;
|
||||
}
|
||||
fn cycle_msaa(input: Res<Input<KeyCode>>, mut msaa: ResMut<Msaa>) {
|
||||
if input.just_pressed(KeyCode::M) {
|
||||
if msaa.samples == 4 {
|
||||
info!("Not using MSAA");
|
||||
msaa.samples = 1;
|
||||
} else {
|
||||
info!("Using 4x MSAA");
|
||||
msaa.samples = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use bevy::prelude::*;
|
||||
|
||||
use bevy::render::primitives::Frustum;
|
||||
use bevy::render::camera::{Camera, CameraProjection};
|
||||
use bevy::render::primitives::Frustum;
|
||||
use bevy::render::view::VisibleEntities;
|
||||
|
||||
#[derive(Component)]
|
||||
|
@ -14,9 +14,7 @@ pub struct OffAxisProjection {
|
|||
impl CameraProjection for OffAxisProjection {
|
||||
fn get_projection_matrix(&self) -> Mat4 {
|
||||
println!("Here we go!");
|
||||
Mat4::orthographic_rh(
|
||||
-self.aspect, self.aspect, -1.0, 1.0, self.near, self.far
|
||||
)
|
||||
Mat4::orthographic_rh(-self.aspect, self.aspect, -1.0, 1.0, self.near, self.far)
|
||||
}
|
||||
|
||||
// what to do on window resize
|
||||
|
@ -39,12 +37,16 @@ impl CameraProjection for OffAxisProjection {
|
|||
|
||||
impl Default for OffAxisProjection {
|
||||
fn default() -> Self {
|
||||
Self { near: 0.0, far: 1000.0, aspect: 1.0 }
|
||||
Self {
|
||||
near: 0.0,
|
||||
far: 1000.0,
|
||||
aspect: 1.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn camera_setup(mut commands: Commands) {
|
||||
print!("Setup {0}",line!());
|
||||
print!("Setup {0}", line!());
|
||||
|
||||
// We need all the components that Bevy's built-in camera bundles would add
|
||||
|
||||
|
@ -56,36 +58,32 @@ pub fn camera_setup(mut commands: Commands) {
|
|||
..default()
|
||||
};
|
||||
|
||||
print!("Setup {0}",line!());
|
||||
print!("Setup {0}", line!());
|
||||
|
||||
// position the camera like bevy would do by default for 2D:
|
||||
let transform = Transform::from_xyz(0.0, 0.0, projection.far - 0.1);
|
||||
// frustum construction code copied from Bevy
|
||||
let view_projection =
|
||||
projection.get_projection_matrix() * transform.compute_matrix().inverse();
|
||||
let view_projection = projection.get_projection_matrix() * transform.compute_matrix().inverse();
|
||||
|
||||
let frustum = Frustum::from_view_projection(
|
||||
let frustum = Frustum::from_view_projection(
|
||||
&view_projection,
|
||||
&transform.translation,
|
||||
&transform.back(),
|
||||
projection.far,
|
||||
);
|
||||
);
|
||||
|
||||
print!("Setup {0}",line!());
|
||||
print!("Setup {0}\n", line!());
|
||||
|
||||
// commands.spawn_bundle((
|
||||
// camera,
|
||||
// projection,
|
||||
// frustum,
|
||||
// VisibleEntities::default(),
|
||||
// transform,
|
||||
// GlobalTransform::default(),
|
||||
// // Camera2d,
|
||||
// )
|
||||
// );
|
||||
|
||||
print!("Setup {0}",line!());
|
||||
commands.spawn((
|
||||
camera,
|
||||
projection,
|
||||
frustum,
|
||||
VisibleEntities::default(),
|
||||
transform,
|
||||
GlobalTransform::default(),
|
||||
));
|
||||
|
||||
print!("Setup {0}\t{1}\n", line!(), file!());
|
||||
}
|
||||
|
||||
// fn main() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue