PixSpace/src/viewer.rs

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Rust
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use bevy::{prelude::*, window::PresentMode, render::camera::CameraProjectionPlugin};
use crate::screeninfo::ScreenInfo;
// use offaxis::{offaxis_camera_setup, OffAxisProjection};
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#[derive(Component,Default)]
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pub struct Viewer {
pub position: Vec3,
pub orientation: Quat,
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pub alpha: f32,
}
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impl Viewer {
pub fn new(position: Vec3) ->Self {
Self {
position,
orientation: Quat::IDENTITY,
alpha: 0.0,
}
}
pub fn default() -> Self {
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Self {
position: Vec3::ZERO,
orientation: Quat::IDENTITY,
alpha: 0.0
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}
}
}
pub fn simulate_viewer(mut query: Query<&mut Viewer>)
{
for mut v in query.iter_mut() {
//v.position += Vec3::Y * 0.005;
v.alpha += 0.01;
let radius = 1.5;
let z_distance = 8.0_f32;
v.position = Vec3::new(v.alpha.sin()*radius,v.alpha.cos()*radius + 1.0_f32,z_distance);
let vm = Mat4::look_at_rh(v.position, Vec3::ZERO, Vec3::Y);
println!("{:?}",vm);
// view matrices should be orientation only
let dir = Quat::from_mat4(&vm);
v.orientation = dir;
}
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}